Yamaha TG100: Difference between revisions
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*'''G''' - General MIDI | *'''G''' - General MIDI | ||
*'''I''' - Internal: A 64-patch bank of editable RAM-based voices. By default it is the first 64 GM voices. Be warned, any presets saved to Internal are lost upon powering off the module, and must be dumped first. | *'''I''' - Internal: A 64-patch bank of editable RAM-based voices. By default it is the first 64 GM voices. Be warned, any presets saved to Internal are lost upon powering off the module, and must be dumped first. | ||
*'''D''' - Disk Orchestra: | *'''D''' - Disk Orchestra: Bank of Disk Orchestra format sounds. | ||
*'''C''' - C/M: [[Roland_CM_series#Roland_CM-64|Roland CM-64]]/CM-32/[[Roland MT-32|MT-32]] | *'''C''' - C/M: [[Roland_CM_series#Roland_CM-64|Roland CM-64]]/CM-32/[[Roland MT-32|MT-32]] | ||
The module also features 3 modes labelled similarly (G for General MIDI, D for Disk Orchestra and C for CM-64), that are meant to be compatibility modes for data created for that hardware. | The module also features 3 modes labelled similarly (G for General MIDI, D for Disk Orchestra and C for CM-64), that are meant to be compatibility modes for data created for that hardware. | ||
== Voice Editing == | == Voice Editing == | ||
While the actual voices themselves in the GM, Disk Orchestra and C/M voice banks are not actually editable outside of part-dependent filter parameters like any conventional GM module (Such as Attack, Release, Volume, Reverb, which you can edit by having the cursor on '''CH''' or the MIDI Channel and pressing '''Edit'''), voices in the Internal bank are. | While the actual voices themselves in the GM, Disk Orchestra and C/M voice banks are not actually editable outside of part-dependent filter parameters like any conventional GM module (Such as Attack, Release, Volume, Reverb, which you can edit by having the cursor on '''CH''' or the MIDI Channel and pressing '''Edit'''), voices in the Internal bank are. | ||
Latest revision as of 13:50, 19 September 2025
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| W × H × D (mm) | 220 × 40.6 × 196.5[1] |
|---|---|
| Rack units | 0.91U, half-width |
| Weight | 1kg[1] |
| Type | AWM/PCM editable sound module |
| Manufacturer | Yamaha |
| Release date | 1991 |
| Standards | General MIDI[1] Disk Orchestra[1] C/M mode[1] |
| Parts | 16 parts[1] |
| Max polyphony | 28[1] |
| Normal presets | 192 [1] |
| Drum presets | 10 [1] |
| Effects | Reverb (8 types)[1] |
The Yamaha TG100 is a General MIDI sound module created by Yamaha in 1991, that uses the Advanced Wave Memory (AWM) PCM engine, and the first GM sound module released by Yamaha. It utilizes a non-backlit 1-line 16 character LCD for visual operation. The Yamaha TG-100 features 4 Voice Banks (labelled BK):
- G - General MIDI
- I - Internal: A 64-patch bank of editable RAM-based voices. By default it is the first 64 GM voices. Be warned, any presets saved to Internal are lost upon powering off the module, and must be dumped first.
- D - Disk Orchestra: Bank of Disk Orchestra format sounds.
- C - C/M: Roland CM-64/CM-32/MT-32
The module also features 3 modes labelled similarly (G for General MIDI, D for Disk Orchestra and C for CM-64), that are meant to be compatibility modes for data created for that hardware.
Voice Editing
While the actual voices themselves in the GM, Disk Orchestra and C/M voice banks are not actually editable outside of part-dependent filter parameters like any conventional GM module (Such as Attack, Release, Volume, Reverb, which you can edit by having the cursor on CH or the MIDI Channel and pressing Edit), voices in the Internal bank are.
When trying to edit one of the former type of voices when the cursor is selecting BK or PC# (Bank or Program Number), you'll be prompted to save the voice to one of the 64 Internal Voice locations first. By default, the Internal voice bank is a copy of the first 64 GM voices.

While internal voice editing is still very limited (and you can't really make your own sounds), here is what you can edit;
- The levels for each of the 1-2 elements that make up a voice that you copy into the Internal bank.
- The Detune for each of those elements.
- The panning for each of those elements.
- The voice's name.
You can also save Internal voices to other Internal voice locations.
Be warned though, there is no typical buffer where you can revert your changes or be asked if this is how you wish to save it, any edits you make are how the voice will sound. And be especially warned that upon turning off the module, Internal voices will reset to the default, which Yamaha recommends a MIDI dump to save your sounds. This can be accessed in the System menu (by moving the cursor to MD and pressing Part and Edit simultaneously) and cycling through with Edit.
Variants
Yamaha CBX-T3
A display-less version of the Yamaha TG-100, matching its color and look to the MIDI controller; the Yamaha CBX-K3.
Oddities
- Despite having a part-dependent reverb setting, that even set to 0, certain parts of the drum kit still have reverb programmed into them. However, moving the Cursor to MD (Mode) and pressing edit allows you to edit the Reverb, in which you can turn down the reverb level to -40db, effectively disabling the reverb on the module. This is the only way to fully disable the set reverb.
- The GM Drum Kits has no Bell Tree, Sleigh Bell, Slap, or High Q.
- Electric Piano 2 in the General MIDI (Voice Bank G) is a chorused acoustic piano.